Elite Dangerous
MMORPGSimulatorsReleased
400 billion star systems, each one flyable without a loading screen — that scale is still Elite Dangerous's calling card more than a decade after laun...
Cobra is the proprietary engine of British studio Frontier Developments, with roots going back to 1988 — long before Unreal or Unity existed. It powers the space sim Elite Dangerous and its procedurally generated galaxy, along with other Frontier titles like Planet Coaster. Since the engine is fully in-house and never licensed out, Frontier has complete freedom to adapt it to any project — but also carries full responsibility for its ongoing development.
400 billion star systems, each one flyable without a loading screen — that scale is still Elite Dangerous's calling card more than a decade after laun...