All Deviations in Once Human: Full List, Locations, Tier List & Fusion Guide

○ Beginner~36 min read

In the post-apocalyptic world of Once Human, a Meta-Human's survival depends on much more than conventional firearms and ballistic armor. The cornerstone of offensive combat potential, base resource automation, and crafting rare tactical consumables lies in Deviations (also known across community hubs as Deviants). Born from pervasive Stardust pollution, these anomalous entities are secured directly inside your Cradle or housed within specialized containment units at your personal territory.

Quick Take: Deviations are Once Human's signature companion and automation system. They fall into three functional classes: Combat (Type 3), which actively accompany players into dungeons and raids; Territory (Type 2), which autonomously mine ores, log timber, irrigate crops, and boost electrical output; and Crafting (Type 1), which synthesize unique tactical items and whim potions (from instant in-combat armor repair kits to spatial jump pads). The efficacy of any Deviation is defined by two innate stats — Skill Rating (1–5) and Activity Rating (1–5) — as well as the environmental conditions inside their Securement Unit.

Three Functional Deviation Classes

Every Deviation in Once Human fulfills a distinct operational role. Upon capture, each entity is assigned a category from 1 to 3:

Class & Type NumberPrimary PurposeDeployment SlotProminent ExamplesKey Gameplay Impact
Combat (Type 3)Direct DPS, elemental status infliction, aggro redirection, healing, and shieldingEquipped directly into the Cradle slot (activated with «E»)Festering Gel, Lonewolf's Whisper, Pyro Dino, Polar Jelly, Dr. TeddyDirect DPS amplification, solo raid survivability, tight weapon keyword synergy
Territory (Type 2)Base automation: mining ores, logging timber, irrigating crops, power grid amplification, perimeter defenseAssigned to Securement Units inside your territoryThe Digby Boy, Logging Beaver, Growshroom, Electric Eel, Chefosaurus RexGenerates thousands of raw materials passively around the clock without manual gathering
Crafting / Gadgets (Type 1)Generates unique alchemical substances used to craft tactical consumables and whim potionsAssigned to Securement Units inside your territoryArtisan's Touch, Atomic Lighter, Space Turner, Frog the LeaperProvides instant field armor repair kits, thermo-grenades, personal teleporters, and super-jump brews

Stat Anatomy: Skill Rating vs. Activity Rating

Every secured Deviation features an inspection profile displaying two numerical ratings formatted as X / 5 (such as 1/1 on early-game wild catches, or 5/5 on fully bred endgame specimens):

  • Skill Rating (Left digit, 1–5): Governs the baseline potency of the Deviation's technique. For combat companions, this directly scales ability damage multipliers, shield absorption ceilings, or healing percentages. For territory and crafting helpers, higher skill ratings increase the yield of rare secondary materials (such as silver and gold ores mined by The Digby Boy) and improve item generation speeds.
  • Activity Rating (Right digit, 1–5): Determines stamina and energy recovery velocity. A higher activity rating reduces energy consumption rates while working and drastically accelerates Deviant Power regeneration while dormant inside the unit. Specimens with Activity Rating 4 or 5 remain active on your base twice as long between sleep cycles compared to low-tier catches.

Targeting High Ratings: Low-tier 1/1 and 2/2 specimens drop in introductory zones and normal-difficulty Monoliths. To secure high-grade 4/4, 4/5, or 5/5 specimens, players must run endgame Securement Silos and Monolith bosses on Pro difficulty using Controllers, or utilize the Deviation Fusion system in the Fusion Pod.

Securement Units: Deviant Power and Mood Dynamics

To put territory and crafting helpers to work, players must unlock the corresponding node in the Memetics tree and build a Securement Unit at their base. An entity's productivity is governed by two interacting gauges:

  • Deviant Power / Energy (0–100): The physical stamina of the creature. Whenever a Deviation leaves its unit to chop timber, mine nodes, or produce tactical materials, energy is steadily consumed. Once the gauge drops to zero (or hits the configured lower limit), the Deviation retreats into the pod to recharge in a dormant sleep state.
  • Mood (0–100): The psychological comfort level of the entity. Mood dictates the speed at which Deviant Power recharges during dormancy. An entity with Mood 100 recovers energy roughly 2.5 to 3 times faster than one sitting at Mood 20. If environmental conditions are neglected, mood plummets, sleep cycles drag on indefinitely, and territory output collapses.

Environmental Modifiers (Mood Boosters): Reaching 100% Efficiency

Every Deviation species exhibits specific environmental preferences. When inspecting a Securement Unit, icons on the right side indicate its required modifiers. Six core environmental factors exist in the game:

Environmental FactorRequired InstallationParameter BenefitRepresentative Deviations
Spectral LightingColored wall or ceiling lamps (Red, Green, or Blue light)+1.5 Mood recovery rate and +1 Energy recovery rateRed Light: Pyro Dino, Flame Essence; Green Light: Growshroom, Fetch-A-Lot Bunny
Temperature ManagementHigh temperature (furnace, forge, stove) or low temperature (refrigerator, ice generator)+2.0 Mood recovery rate per hourHigh Temp: Flame Essence, Chefosaurus Rex; Low Temp: Ice Pot, Snow Globe
Musical AccompanimentRadio broadcasting music within an 8-meter radius of the pod+1.5 Mood recovery rate; relieves stress in skittish entitiesDisco Ball, Extradimensional Cat, Rebecca
Direct Power SupplyDirect electrical wire connection providing 2W to 10W of base electricity+2.0 Energy recovery rate; certain entities refuse to function without powerElectric Eel, H37, ZapCam, high-tier production pods
Living FloraPlanted planter boxes containing flowers, crops, or wild vegetation nearby+1.0 Mood recovery per neighboring plant (stacks up to 3)Buzzy Bee, Rain Man, Harveseed
Toys & DecorDecorative plush toys, stuffed bears, or mannequins placed around the unit+1.5 Mood recovery rate; stabilizes emotional statePup Buddy, Paper Doll, Dr. Teddy

Configuring the Activation Threshold: Inside each Securement Unit's settings, players can adjust the slider for minimum energy required before an entity resumes work (default is set to 30%). Always raise this threshold to 70% or 100%! At the default 30% setting, an entity wakes up half-exhausted, performs a task for just a few seconds, depletes its power, and immediately goes back to sleep. At 100%, the Deviation completely refills its stamina bar and performs long, uninterrupted shifts, dramatically increasing output consistency.

Modular Central Nursery Design (Deviation Nursery)

A frequent beginner pitfall is scattering Securement Units arbitrarily across the base — placing one by a crafting table, another on the roof, and a third near garden plots. This creates an unmanageable web of electrical wires and makes it impossible to satisfy individual lighting and heating requirements efficiently.

Experienced base builders construct an enclosed 3x3 foundation room (2 walls high) designed as a centralized incubation hub:

  1. Perimeter Placement: Mount 10 to 15 Securement Units along the outer walls, facing inwards toward the center of the hall.
  2. Central Soundstage: Place a single table with an active radio right in the middle of the room. Its broadcast radius (roughly 8 meters) easily blankets every pod in the room, satisfying the music condition for all occupants at once.
  3. Color-Coded Zoning: Mount green wall lamps along the left wall (for agricultural and forestry helpers), red fixtures with a compact heater along the right wall (for culinary and smelting helpers), and blue lighting with a cooler near the entrance (for cryo entities).
  4. Universal Decor Cluster: Distribute planter boxes with crops and decorative plush toys in the corners to provide passive mood boosts across the room.
  5. Overhead Grid Wiring: Daisy-chain power lines through ceiling connectors to keep floors completely clear of wire clutter.

This streamlined nursery setup maintains mood and energy levels across all base workers at 90–100%, powering round-the-clock gathering of ores, fuel, and crafting ingredients with zero manual babysitting.

Combat Deviations serve as personal combat companions for Meta-Humans, equipped directly into your Cradle. Unlike stationary turrets or automated drones, they feature sophisticated combat AI, unleash devastating direct damage, apply elemental status effects, draw boss aggro, and provide life-saving emergency barriers during high-difficulty endgame encounters.

Quick Take: Combat Deviations are summoned by pressing «E» (targeting a specific enemy or designated ground area) or by holding the key to activate secondary utility modes (such as deploying defensive fortifications or self-healing). Selecting your combat companion must strictly align with your weapon build: Lonewolf's Whisper amplifies critical hits and weapon damage for rifles and snipers, Pyro Dino exponentially scales Burn damage over time, and the versatile Festering Gel remains a mandatory defensive tool for conquering grueling encounters like LEA Research Lab.

Combat Deviations Tier List: Meta Rankings for PvE and PvP

Reflecting the current balance adjustments of the 2025–2026 update cycle, all combat companions are evaluated across three distinct performance tiers:

Tier RatingCombat DeviationsPrimary Field of DominancePlacement Rationale
S-Tier (Absolute Meta)Festering Gel, Lonewolf's Whisper, Pyro Dino, Polar JellyEndgame Monolith Great Ones, Pro-difficulty Securement Silos, LEA Research Lab, PvP ArenasProvide massive multiplicative damage scaling to top weapon keywords or deliver complete damage immunity through instant HP recovery and high-capacity shields.
A-Tier (Specialized Meta)Mr. Wish, Zapamander, Dr. Teddy, Snowsprite, Invincible Sun, Mini WonderElemental archetype builds (Power Surge, Frost, Bomber) and cooperative group raidsExcel in specialized synergies: applying the Bull's-eye vulnerability mark, accelerating shock chains, or reviving fallen teammates remotely without adrenaline consumption.
B-Tier (Situational / Utility)By-the-Wind, Voodoo Doll, Mini Feaster, Zeno-Purifier, Whalepup, Grumpy Bulb, Shattered MaidenOpen-world exploration, crowd control, vertical platforming, and parkourOffer inventive mechanics (such as anti-gravity elevation or damage redirection), but fall short of S-tier picks in terms of sustained boss DPS.

Full Combat Deviations Registry in Once Human

Below is the complete database of all combat-capable entities available in the game:

Deviation (EN / RU)Combat BehaviorSignature Technique & MechanicsOptimal Combat Application
Festering Gel (Живой гель)Defense / HealingSpawns a stationary bio-barrier. While taking cover behind the gel, the player continuously regenerates HP, restores Sanity, and gains a sturdy shield buffer.The premier defensive tool for soloing tough Monoliths and surviving lethal burst damage phases.
Lonewolf's Whisper (Шепот одинокого волка)Offensive Summon / BuffMaterializes as a shadowy wolf that relentlessly assaults targets. Its attacks inflict vulnerability marks, significantly boosting the player's Critical Hit Rate and Weapon DMG.The undisputed best-in-slot companion for Shrapnel, Crit, and Fast Gunner configurations.
Pyro Dino (Огнезавр)Thermal Elemental / BuffSpews pressurized flames across targets, stacking Burn charges and increasing incoming thermal damage on the target by 20–35%.Mandatory companion for KVD light machine gunners and all fire-based builds.
Polar Jelly (Медуза-морж)Cryo Elemental / AoE CCHovers above the battlefield, discharging localized ice pulses that deal continuous Frost damage in an area while heavily slowing enemy movements.Amplifies Frost Vortex builds and provides effortless mob control.
Mr. Wish (Мистер Желание)Ranged Gunner SupportA clockwork toy llama wielding a miniature submachine gun. Showers enemies with automatic fire and reliably applies the Bull's-eye debuff to targets.Sniper rifle setups and DE.50 «Jaws» Unstable Bomber builds.
Dr. Teddy (Доктор Тедди)Combat MedicChannels targeted burst healing to the owner, and can sprint across the arena to instantly revive a downed squadmate without burning an Adrenaline Shot.Cooperative raid teams and mitigating wipe errors during execution phases.
Zapamander (Запамандер)Electric ElementalSummons thunderclouds that strike targets with electrical arcs, enhancing the overall damage multiplier of all incoming shock effects.Power Surge SMG builds and multi-target electro chains.
Mini Wonder (Чудо-крошка)Kinetic InterceptionOrbits the player and projects a magnetic barrier that intercepts and absorbs enemy bullets and projectiles, nullifying incoming ranged fire.Rosetta gunner encounters, automated turret halls, and long-range PvP duels.
Snowsprite (Снежная фея)Cryo DetonationSpawns fragile ice crystals across the engagement zone. Shooting these crystals detonates them, triggering heavy area Frost burst damage.The Way of Winter scenario and clearing dense groups of frozen fiends.
Invincible Sun (Непобедимое солнце)Solar Beam CannonChannels a concentrated ray of blinding solar heat into an elite enemy, dealing continuous single-target thermal damage.Melting ice armor coatings from high-tier elites in the snowy Arkham region.
Voodoo Doll (Кукла вуду)Damage RedirectionTethers a chosen hostile: a substantial portion of damage taken by the player or doll is mirrored directly into the bound target's health pool.Eliminating agile snipers and heavily armored brute enemies.
By-the-Wind (Дитя ветра)Mobility / ElevationGenerates a powerful vertical updraft or floating anti-gravity pad beneath the player, launching them 10–15 meters into the air.Reaching elevated settlement containers, bypassing ground hazards, and aerial sniping.
Soul Summoner (Призыватель душ)Armor DegradationUnleashes spectral arrows that curse target defenses, raising all incoming ballistic weapon damage taken by 15–20%.Prismverse's Clash scenario and coordinating focus fire on Great Ones.
Mini Feaster (Обжорка)Void TendrilsErupts otherworldly tentacles from beneath the ground, pinning hostile targets in place while dealing continuous Void damage.Crowd control in defensive choke points and during territory purifications.
Zeno-Purifier (Зено-очиститель)Shadow Blade / BlinkGrants the player a shadow-step dash ability while cleaving targets with void blades.High-tempo melee configurations and aggressive close-quarters combat.
Whalepup (Китёнок)Subaquatic DomainFloods the immediate battlefield with spectral ocean currents, heavily slowing hostiles and increasing physical armor penetration.Maritime encounters and controlling wide open arena floors.
Grumpy Bulb (Угрюмая лампочка)Confusion / TauntEmits disorienting flash pulses that induce mass confusion, provoking monsters to turn around and attack each other instead of the player.Defending against massive zombie swarms during territory purification waves.
Shattered Maiden (Разбитая дева)Psychic ParalysisEmits a piercing shriek that completely freezes nearby standard enemies in terror for 4–6 seconds.Interrupting dangerous elite casts and crowd-clearing cramped silo rooms.
Radiant One (Сияющая)Prismatic LiftA rare prismatic variant of By-the-Wind boasting enlarged energy capacity and heightened vertical launch velocity.Specialized aerial combat maneuvers in Prismverse's Clash PvP.

Direct Combat Synergies with Meta Builds

Endgame optimization in Once Human revolves around resonant synergies between weapon keywords, armor sets, and Deviation talents. Pairing the wrong companion with your build can strip away 30–40% of your potential damage output.

1. Lonewolf's Whisper — The Definitive Companion for Shrapnel

In our featured Shrapnel Build Guide (SOCR – The Last Valor), maximizing Critical Hit Rate is the paramount goal. Lonewolf's Whisper places a vulnerability brand upon its prey, granting a flat 10–18% boost to your Crit Rate against that target while maintaining solid aggro. This enables players to position safely and exploit weakspots without being constantly interrupted by boss attacks.

2. Pyro Dino — Multiplicative Damage Engine for Burn

For players operating the Burn Build Guide (KVD – Boom! Boom!), Pyro Dino is an indispensable component of the DPS rotation. Upon deployment, the dino instantly stacks maximum Burn charges and activates a thermal vulnerability debuff, boosting all fire explosions by up to a third. As long as Pyro Dino keeps the enemy blazing, gunners deal peak damage even through heavy armor plating.

3. Polar Jelly and Snowsprite — Control Matrix for Frost Vortex

Running the Frost Vortex Build Guide (M416 – Silent Anabasis) requires clustering enemies tightly inside icy vortex zones. Polar Jelly creates its own freezing perimeter that stacks with rifle vortexes, instantly locking mobs in place. In the Way of Winter scenario, Snowsprite offers an aggressive alternative: its spawned ice crystals shatter under automatic rifle fire, causing chain-reaction Frost detonations across the entire room.

4. Zapamander — Shock Resonance for Power Surge

High-rate-of-fire submachine guns in the Power Surge Build Guide (MPS7 – Outer Space) depend heavily on shock trigger frequency. Zapamander discharges atmospheric lightning bolts synchronized with player gear mods, amplifying overall shock damage by 25% and transforming single-target sprays into cascading arcs of room-clearing electricity.

5. Mr. Wish — Seamless Bull's-eye Setup for Unstable Bomber

In the Unstable Bomber & Bull's-eye Build Guide (DE.50 – Jaws), the Bull's-eye debuff is vital for scaling burst explosions. Mr. Wish autonomously marks targets with Bull's-eye using its mini-gun fire, freeing players from having to manually tag enemies with sniper rounds and guaranteeing 100% crit detonations from the opening second of combat.

6. Festering Gel — The Lifesaver for LEA Research Lab and Hard Bosses

When venturing into high-stakes content like LEA Research Lab and the Monolith of Thirst, trade pure damage pets for Festering Gel. During lethal wipe phases (toxic slurry pools, Mother of Life electric arcs), deploying Festering Gel provides an immediate sanctuary: it restores up to 60% HP within seconds, cleanses Sanity drain, and provides a barrier durable enough to withstand direct missile volleys without consuming Adrenaline Shots.

Tactical Micro-Management: Energy Conservation & Aggro Control

To prevent your combat Deviation from draining its energy bar prematurely during extended encounters, observe these foundational battlefield rules:

  • Targeted Throws («E»): Always aim the sphere directly beneath the boss or into the center of a pack. Throwing into empty space forces the companion to waste 5–8 seconds pathfinding, burning valuable energy before dealing a single hit.
  • Proactive Recalls: Whenever a boss enters an immune intermission (such as Treant's cocoon phase or Shadow Hound's aerial leap), immediately recall your Deviation by pressing the summon key again. This preserves up to 50% of its Deviant Power for the next critical DPS burst window.
  • Aggro Positioning: Aggressive summons like Lonewolf's Whisper and Pyro Dino generate heavy threat. On bosses with frontal cone attacks, summon your companion behind the monster to prevent the boss from pivoting towards your team.

While combat companions accompany players through treacherous dungeon runs, a survivor's true foundation of power is built within their stronghold. Territory and Crafting Deviations eliminate the tedious chore of manual resource gathering, fully automate complex multi-stage production loops, and furnish your backpack with game-changing tactical consumables that cannot be manufactured on standard workbenches.

Quick Take: Territory Deviations work autonomously across your base perimeter: The Digby Boy passively excavates tons of metal ore, Logging Beaver harvests timber, Buzzy Bee triggers high-tier crop mutations, and Electric Eel expands power grid capacities by up to 30%. In parallel, Crafting Deviations synthesize exclusive field components: from instant on-the-fly armor repair kits (Artisan's Touch) to portable waypoint teleporters (Space Turner) and thermonuclear incendiary grenades (Atomic Lighter).

Territory Deviations: Complete Base Automation Database

Territory entities reside inside Securement Units and emerge automatically whenever their Deviant Power gauge is replenished. Below is the complete operational registry of all territory companions available in Once Human:

Deviation (EN / RU)Production DomainBase Behavior & TasksEconomic & Progression Impact
The Digby Boy (Дигби-бой)Mining / MetallurgyScouts and extracts ore veins across your territory bounds (Copper, Tin, Iron, Sulfur). High-tier specimens (Skill 4–5) frequently yield rare Silver and Gold ore.The cornerstone of territory development: 2–3 Digby Boys eliminate the need to manually farm metal for ammunition and structural components.
Logging Beaver (Бобер-дровосек)Forestry / TimberFells nearby trees with an axe and gathers raw timber. Can also be directly assigned to a Logging Platform for hyper-accelerated wood production.Supplies steady charcoal and wood required for high-capacity smelting furnaces.
Growshroom (Гриборост)Agriculture / HarvestingAutonomously withdraws seeds from territory storage crates, plants them into available planter boxes, and harvests mature crops into containers.Provides 100% automated farming loops: crops grow and restock 24/7 without manual player input.
Buzzy Bee (Пчелка-жужжалка)Crop Cross-PollinationPollinates growing flora across planter boxes. Drastically reduces growth timers and heavily boosts the proc rate of superior Mutated Crops.Critical for culinary specialists: mutated produce provides mandatory ingredients for top-tier raid buff dishes.
Rain Man (Человек дождя)Irrigation / Soil HydrationSummons localized rain clouds over farming plots, consistently maintaining optimal soil hydration levels for all planted vegetation.Eliminates the logistical burden of running intricate pipe networks and automated sprinkler grids.
Electric Eel (Электрический угорь)Energy Grid AmplificationAttaches to active territory generators (Solar, Biofuel, or Stardust Deviation Generators) and boosts their maximum electrical output by 10–30%.Enables bases to power heavy industrial workbenches, automated defensive turrets, and refrigerators without constructing excess generators.
Chefosaurus Rex (Шефозавр Рекс)Culinary ArtsAssists at cooking stations and stoves. Enhances the quality tier of prepared dishes, extends active food buff durations, and reduces ingredient costs.An absolute necessity for raid teams preparing dishes for Weapon DMG, Crit Rate, and elemental resistances.
Tar Pudding (Комок смолы)Oil Refining / FuelExcavates raw crude oil deposits and operates refining machinery, significantly accelerating the production of Mixed Fuel.Essential when anchoring territory on the oil fields of Blackfell and Red Sands.
Hydronaut Fish (Рыба-гидронавт)Hydrology / FisheryOperates water purification systems to convert toxic and seawater into potable water, while periodically netting fresh fish from nearby waterways.Provides an endless stream of pure water and fresh fish fillets for high-stamina cooking recipes.
Paper Doll (Бумажная кукла)Sanitation / SalvageMaintains protective perimeter shields and scouts the perimeter to recover salvageable crafting materials from ground debris.Helpful during initial base establishment and cleaning up roaming zombie incursions.
Lethal Rabbit (Смертоносный кролик)Hunting / HusbandryHunts wild game around the territory perimeter, gathering fresh meat, raw animal hides, and animal fat into territory chests.Supplies leatherworking stations with hides needed for armor maintenance and tailoring.
Extradimensional Cat (Кот из другого измерения)Rest / RejuvenationCurled up on base beds or rugs. Whenever the player sleeps, the Cat snuggles alongside them, drastically speeding up fatigue removal and stamina recovery.Cleanses severe fatigue debuffs within 15–20 seconds of rest, letting players get back into action fully refreshed.
Rebecca (Ребекка)Territory PacificationAn avatar of a young girl in a red dress playing gentle piano melodies. Her music relieves ambient stress, stabilizing the mood of all other base Deviations.The premier emotional stabilizer for massive industrial bases running dozens of active containment pods.
Nutcracker (Щелкунчик)Armed Sentry PatrolA clockwork soldier armed with a service rifle patrolling territory grounds. Opens sustained fire on hostiles approaching the base perimeter.Acts as an autonomous, free-standing turret that requires zero ammunition or grid wattage to guard your yard.
H37 (Recon Drone)Stronghold InfiltrationA nimble recon drone deployed into hostile Rosetta strongholds, returning from field missions with electronic parts, components, and ammunition.Passively accumulates high-tier electronic circuits and rare tech loot.
Gazocchio (Газоккио)Illumination SentryGuards the base and crafts luminous tactical flares that disperse shadow anomalies and prevent surprise night assaults.Perimeter defense in The Way of Winter scenario against predatory night stalkers.
Flame Essence (Эссенция пламени)High-Heat SmeltingHovers directly over smelting and electric furnaces, superheating coils to accelerate ingot production (Steel, Aluminum, Tungsten) by 30–50%.Cuts mass ingot refining timers from hours down to minutes.
Wish Box (Коробка желаний)Transmutation ProcessingA bizarre living container: players deposit surplus junk or low-tier parts, and over time the box digests and transmutes them into valuable crafting components.Recycles low-tier inventory clutter into useful endgame consumables.

Crafting Deviations: Tactical Gear and Whim Potions Catalog

Crafting Deviations (Type 1) do not roam the yard. Instead, they accumulate unique alchemical and metaphysical reagents inside their Securement Unit trays. Players collect these reagents to synthesize powerful tactical gear and whim potions at crafting benches:

Crafting DeviationSynthesized ItemItem CategoryOperational Effect & Strategic Utility
Artisan's Touch (Штрих мастера)Universal Hand (Универсальная рука)Field Armor RepairInstantly restores 30–50% durability across all currently equipped weapons and armor pieces on the spot without requiring a Gear Workbench. An indispensable asset during marathon LEA Research Lab runs!
Atomic Lighter (Атомная зажигалка)Uncontrolled Fusion LighterThermonuclear BombThrowable ordnance: detonates upon impact in an enormous thermonuclear fireball, inflicting catastrophic initial thermal damage and coating the battlefield in persistent fire pools.
Space Turner (Пространственный куб)Space Turner BeaconSpatial TeleportationDeploys a spatial anchor beacon. Pressing the activation hotkey again instantly teleports the player back to the beacon's coordinates from anywhere in the combat arena.
Ice Pot (Горшок со льдом)Sticky Ice CrystalCryo Ground TrapCoats the ground in slippery ice slush that slows advancing hostiles by 70% and exposes them to heightened Frost damage.
Snow Globe (Снежный шар)Combat Snowball (Боевой снежок)Flash-Freeze ProjectileThrown projectile: encases an elite enemy in solid ice upon impact for several seconds, completely interrupting dangerous wipe casts.
Disco Ball (Диско-шар)Whim Potion: True EuphoriaBuff Duration ExtensionExtends the active duration of all current food, drink, and medical buffs by 50%, saving expensive raid meats and energy drinks.
Frog the Leaper (Лягуш-попрыгун)Whim Potion: Spring LegsSuper Jump ElevationTriples vertical jump height for 15 minutes, allowing survivors to scale sheer cliffs, rooftops, and fortifications without building ladders.
Harveseed (Циклосемя)Whim Potion: Chlorophyll ArmorBotanical DefenseEnvelops the player in a leafy carapace that absorbs 20% of incoming damage while granting continuous passive HP regeneration in direct sunlight.
Dreamcatcher (Ловец снов)Whim Potion: Silk WebEmergency Web TrapIf player health drops below 25%, a dense spiderweb barrier violently erupts around the player, repelling hostiles and rooting them for 4 seconds.
Gingerbread House (Пряничный домик)Transformation CookieEnvironmental CamouflageMorphs the player into a random inanimate object (wooden box, chair, trash bin), granting complete stealth from monster aggro and enemy players in PvP.
Hug-in-a-Bowl (Обнимашка в миске)Homemade NoodlesSpecialty ProvisionA comforting hot noodle bowl that instantly restores 100% Satiety and Hydration while granting temporary immunity to Sanity degradation in polluted zones.
Atomic Snail (Ядерная улитка)Whim Potion: Liquid DashMid-Air DashEnables the player to execute horizontal air dashes mid-jump, allowing for seamless traversal across wide canyon gaps and building roofs.
Pup Buddy (Щеночек-дружочек)Whim Potion: FeatherweightFall Damage NullificationEngages a slow-fall glide mechanism when descending from extreme heights, reducing fall damage to zero. Perfect for surveying Chalk Peak crags.
Orb Lightning (шаровая молния)Lightning in a BottleShock OrdnanceA pressurized glass jar that discharges electric arcs, dealing devastating shock damage to mechanical Rosetta drones and automata.

Clear Your Crafting Trays: Crafting materials produced by entities like Artisan's Touch, Ice Pot, and Frog the Leaper accumulate inside the pod's output tray up to a hard capacity cap (usually 5 to 10 items). Once full, production halts completely. Make a habit of emptying your crafting trays every time you return to base!

The «Golden Ten» Meta Base Configuration (2026 Blueprint)

Depending on seasonal scenario rules and territory construction budgets, standard bases comfortably house 10 to 20 Securement Units. To avoid wasting territory slots on redundant helpers, top survivors deploy the balanced «Golden Ten» layout:

  1. Mining Division: 2x The Digby Boy (high-tier 4/4 or 5/5) — provides an uninterrupted stream of Copper, Tin, Iron, and precious metals.
  2. Forestry Wing: 1x Logging Beaver — feeds furnaces with raw wood and charcoal fuel.
  3. Power Generation Core: 2x Electric Eel — supercharges base generators, delivering 30–50W of surplus grid power for heavy machinery.
  4. Agricultural Complex: 1x Growshroom + 1x Buzzy Bee + 1x Rain Man — fully automates planting, watering, and mutating top-tier crops without any manual labor.
  5. Smelting & Culinary: 1x Flame Essence (accelerating ingot production) + 1x Chefosaurus Rex (maximizing raid dish stat buffs).
  6. Tactical Workshop: 1x Artisan's Touch — reliably synthesizes Universal Hands for instant field armor repair during extended dungeon runs.

This streamlined setup ensures your stronghold runs completely self-sufficiently, keeping your locker stocked with ammunition, fuel, food, and emergency repairs while freeing all your play sessions for combat exploration.

Securing rare Deviations boasting peak Skill and Activity ratings is one of the premier progression milestones in Once Human. Acquisition channels are divided across three distinct gameplay layers: guaranteed and probabilistic drops from dungeon bosses, routine open-world activities (mining, logging, fishing, urban exploration), and scenario-exclusive seasonal events.

Quick Take: Combat Deviations are obtained primarily from instanced dungeon content: Monolith Great Ones reward archetype-defining companions (Festering Gel from Ravenous Hunter, Lonewolf's Whisper from Shadow Hound, Nutcracker from Forsaken Giant), while Securement Silos house specialized entities (Pyro Dino in Silo PHI, Artisan's Touch in Silo EX1, and Mr. Wish inside Silo SIGMA's keycard room). Territory helpers are caught during mining, forestry, fishing, and skinning in the open world, while the Way of Winter scenario features 5 daily free Securement Units across the map.

Monoliths and Great Ones: Combat Deviations Distribution

Upon slaying a Monolith Great One, a reward blossom blooms at the center of the arena. Claiming a chance at a Deviation drop requires expending a Controller. On Hard and particularly Pro difficulty, both the drop frequency and the likelihood of securing high-tier ratings (such as 4/5 and 5/5) are drastically elevated compared to Normal difficulty:

Monolith Boss & RegionAssociated DeviationOptimal Difficulty for DropsAcquisition Details & Mechanics
Ravenous Hunter
Monolith of Greed (Dayton Wetlands)
Festering GelHard / ProA baseline 1/1 specimen is granted as a guaranteed reward through the introductory main story questline. High-tier 4–5 rating versions drop when replaying the Monolith on Pro difficulty using Controllers.
Treant
Gaia Cliff Monolith (Broken Delta)
HarveseedHard / ProDrops from the victory blossom after severing tangled root cocoons and destroying the humanoid figure rooted on the boss's back.
Arachsiam
Mirage Monolith (Iron River)
DreamcatcherHard / ProSecured by destroying egg sacs and executing the glowing abdomen before poisonous fumes envelop the entire chamber.
Shadow Hound (Rabizex)
Monolith of Thirst (Chalk Peak)
Lonewolf's WhisperPro DifficultyThe most frequently farmed boss in the game. Running Shadow Hound on Pro difficulty with active Controllers provides the highest drop chance for golden 4/4 and 5/5 wolves.
Forsaken Giant
Forsaken Monolith (Red Sands)
NutcrackerHard / ProA grueling multi-phase raid boss completely immune to elemental statuses. Shattering weakspots across its chest and hands grants a chance to obtain the armed sentry Nutcracker.
Secret Servitor
Avalanche Monolith (Arkham, Way of Winter)
Snow GlobeHard / ProThe signature boss of the frozen wastes. Yields specialized cryo entities essential for surviving extreme sub-zero blizzards.

Comprehensive Boss Strategy: For a complete breakdown of phases, weakspot targeting, and wipe-mechanic counters, refer to our specialized guide on Monolith Bosses, Securement Silos, and LEA Research Lab.

Securement Silos: Farming Specialized Combat and Crafting Helpers

Securement Silos are subterranean Rosetta research complexes and anomalous containment sites. Beyond targeted armor mod slots, each Silo houses specific Deviation species:

Securement SiloWorld RegionTargeted DeviationSecret Room Access & Drop Triggers
Silo SIGMABroken DeltaDr. Teddy and Mr. WishMr. Wish Secret Room: Before entering the final boss room, locate a locked security doorway in the side corridor. Access requires a «Rosetta V2 Access Card» (looted from Silo elite guards). Inside lies a shooting gallery: interact with the console, shoot target dummies, and eliminate the secret mini-boss to secure the Mr. Wish containment sphere!
Silo PHIIron RiverPyro DinoThe primary farming hub for Pyro Dino. Drops from the final reward chest after clearing mutated bio-experiment test chambers.
Silo EX1Chalk PeakArtisan's TouchA heavily fortified military facility filled with Rosetta combat droids and gatling turrets. Destroy the super-turret in the final hangar to farm materials for the Universal Hand field repair kit.
Silo ALPHAChalk PeakFetch-A-Lot Bunny and Butterfly's EmissaryAn overgrown root lab. Clearing the complex rewards high-tier botanical gatherers or high-sync combat Butterflies.
Silo THETARed SandsPolar JellyA flooded scientific complex. Defeating the aquatic boss yields the floating cryo jellyfish Polar Jelly.
Silo PSIRed SandsGrowshroomA bio-hazard zone contaminated with heavy Stardust spores. Rewards agricultural helpers that automate seed planting and harvesting.
Silo DELTAArkham (Way of Winter)Snow GlobeA sub-zero complex carved deep into permafrost. Grants the crafting Snow Globe used to manufacture flash-freeze combat snowballs.

Open-World Gathering & Exploration Spawns

You do not need to grind instanced dungeons to secure world-class base helpers. Most premier territory companions are encountered naturally through gathering, fishing, and settlement exploration:

DeviationGathering ActivitySearch Locations & TriggersPro Efficiency Tip
The Digby BoyOre MiningExtracting any natural ore vein with a pickaxe or electric drill (Copper, Tin, Iron, Sulfur, Silver).Use an electric drill across dense iron node clusters in Iron River — 10 to 15 minutes of drilling routinely triggers 1–2 Digby Boy spawns.
Logging BeaverTree ChoppingFelling wild trees with an axe or chainsaw along riverbanks and lake shores.Dense forest strips bordering waterways in Dayton Wetlands and Broken Delta provide the highest proc rates.
Fetch-A-Lot BunnyBush & Herb GatheringGathering wild bushes, fiber shrubs, and wild berries by hand in open plains.Comb the grasslands surrounding Dayton starter settlements, harvesting every green bush on your path.
GrowshroomMushroom ForagingHarvesting wild and bioluminescent mushrooms in damp hollows and shaded caves.Farm Dayton marshlands during rainfall when wild mushroom clusters spawn abundantly.
Buzzy BeeFlower GatheringFound around abandoned agricultural plots, crop greenhouses, and wild flower patches.Check the farmsteads and rural greenhouses across Broken Delta settlements.
Electric EelFreshwater FishingCaught using standard fishing rods with dough or baitworm bait in rivers and reservoirs.Cast lines from the Dayton river docks or Iron River dams. Eels pull significantly harder on the line than regular fish.
Hydronaut FishSaltwater Ocean FishingHooked in saltwater currents along the open oceanic coastline.Fish along the eastern coastal docks of Broken Delta using improved bait.
Tar PuddingCrude Oil FieldsSpawns as viscous black puddles near oil pumps and environmental crude slicks.Search the extensive industrial oil fields around Blackfell and the Red Sands industrial belt.
Lethal RabbitWild Rabbit HuntingSmall random chance to drop when field-dressing and skinning a slain wild rabbit.Use a bow or suppressed sniper rifle to silently harvest rabbits across Dayton hills without spooking nearby wildlife.
Extradimensional CatVending Machines & PuzzlesHidden inside illuminated beverage vending machines in abandoned urban areas.Interact with humming soda vending machines in Broken Delta and Blackfell towns.
Chefosaurus RexRestaurant KitchensInhabits kitchen ranges inside abandoned diners and eateries (e.g., Sunbury Diner).Thoroughly search cooking stoves, refrigerators, and pantries in Sunbury settlement.
H37 (Recon Drone)Rosetta FacilitiesDiscovered inside military research outposts and server rooms in Chalk Peak.Search service consoles and tech maintenance cubicles inside guarded compounds.

Scenario-Exclusive Acquisition Mechanics

Depending on your active server campaign, Deviation capture systems introduce unique seasonal mechanics:

1. The Way of Winter Scenario

  • 5 Daily Free Securement Units: Five specialized Securement Units are permanently positioned across the snowy Arkham expanse, marked with distinct map icons. Once every 24 hours, players can interact with each unit to claim one free random Deviation with zero combat and zero Controller costs! Running this 5-point daily route is the single most efficient method to farm high-sync duplicates.
  • Ice-Hole Fishing: Cutting fishing holes into frozen mountain lakes provides exclusive access to cold-adapted variants of Polar Jelly and Hydronaut Fish.
  • Lowe's Investigative Quests: Progressing through seasonal field investigations guarantees narrative rewards including Ice Pot and Invincible Sun.

2. Prismverse's Clash Scenario

In this competitive PvPvE campaign, rare Prismatic entities roam volatile contested zones. Within prismatic anomaly rifts, survivors can secure the high-mobility Radiant One, the shock-inducing Zapamander, and the curse-weaving Soul Summoner. Securing these spheres often sparks intense skirmishes with rival factions vying for possession.

3. Deviation: Survive, Capture, Preserve (Pokemon Scenario)

A specialized scenario transforming the game into an active creature-collection loop. Wild Deviations freely roam ecosystems as overt entities. Survivors weaken wild specimens with firearms before deploying Binding Grenades to capture them. Captured companions are trained through the Symbiosis system, develop up to 4 combat skills, and compete across PvE and PvP Gym Arenas against rival squad leaders.

Advanced Farming Protocols: Securing 5/5 Specimens

To avoid hundreds of wasted farming hours, adhere to these two fundamental optimization rules:

  1. Farm Exclusively on Pro Difficulty with Controllers: The probability of rolling Skill Rating 4 or 5 on Normal difficulty is lower than 1–2%. On Pro difficulty with an active Controller expended, this chance scales up to 15–20%. If you exhaust your weekly Controller allowance, stop boss farming and redirect your time toward open-world gathering.
  2. World Hopping via Teleportation Towers: Open-world spawns (ore nodes, trees, vending machines, and rabbits) are tied to individual server channel mirrors (World 1, World 2, etc.). Travel to any Teleportation Tower, press «G», and switch to an underpopulated channel. All environmental resource nodes and creature spawns instantly refresh, allowing you to harvest fresh veins and catch Digby Boys without waiting for respawn timers.

The pinnacle of companion progression in Once Human is governed by the Deviation Fusion system. While beginners rely on raw wild catches carrying modest 1/1 or 2/2 ratings, conquering leaderboard challenges and elite endgame encounters demands methodical selective breeding. Utilizing a specialized territory installation — the Fusion Pod — players can reliably inherit golden passive traits, elevate creature ratings to the absolute maximum 5/5 ceiling, and engineer formidable Chaos mutations.

Quick Take: Deviation Fusion merges two core parents (Parents) supported by disposable sacrifice materials (Fusion Materials). Materials do not alter the biological species of the resulting offspring, but they allow players to shift RNG probabilities, guaranteeing a 100% transfer rate for coveted golden passive traits and stat upgrades. Additionally, utilizing specialized catalysts known as Chaos Mutagens unlocks destructive mutant forms: Chaosaurus, Chaos Mr. Wish, and Chaos Snowsprite.

The Fusion Pod: Interface Layout & Breeding Protocols

To access genetic fusion, players must unlock the relevant node in the Memetics construction tree and deploy a Fusion Pod on their territory. The station interface is split into three operational zones:

Station ChamberLoaded EntitiesRole in the Fusion ReactionRules & Limitations
Left & Right Slots (Parents)Two primary Deviations of identical or compatible lineagesEstablish the biological species of the offspring, its baseline stat framework (Skill / Activity), and the pool of potential inherited techniques.Each parent expends exactly 1 attempt from its limited Fusion Chances counter. Once exhausted, that specimen can never serve as a parent again.
Center Pod Slots (Fusion Materials)Surplus duplicate Deviations and specialized mutagensDirectly manipulates RNG: every sacrificed duplicate possessing your desired golden trait adds a 20–35% probability boost to passing that trait down to the offspring.Entities placed in material slots are permanently consumed and destroyed in the bio-reaction! Only load surplus duplicates carrying high-value perks.
Offspring Preview BayReal-time synthesis forecastDisplays projected percentage probabilities for stat upgrades and lists eligible inherited traits.Allows players to visually verify success odds before committing attempts, adding extra materials to eliminate failure risk.

Protect Your Core Summons: Every captured Deviation has a finite number of Fusion Chances (typically 2 to 5 depending on rarity). Never gamble your sole high-tier 5/5 companion in unoptimized experimental fusions! Reserve your best specimens exclusively for the final breeding tier when center material slots are fully padded for guaranteed 100% outcomes.

Passive Traits Inheritance: Achieving 100% Guarantees

Passive traits are categorized into Bronze, Silver, and Gold tiers. Top-tier gold traits confer game-changing enhancements: boosting player Weapon DMG by +10–15%, accelerating Deviant Power regeneration by 30%, granting elemental resistances, or doubling mining yields.

Inheriting traits follows strict algorithmic rules:

  • Category Exclusivity: Traits are assigned to underlying functional families (Offense, Utility, Sustain). A Deviation can possess at most one trait per family category, preventing stacked duplicate damage perks.
  • Parental Requirement: For a target golden trait to be eligible for inheritance, it must be present on at least one of the two designated parent specimens.
  • Material Stacking for Guaranteed Transfer: Fusing a parent with a golden trait alongside an unoptimized partner without materials yields only a 30–40% chance of trait retention. However, packing the center material slots with 2–3 sacrificial duplicates carrying the exact same trait pushes the inheritance probability to a guaranteed 100%!

Step-by-Step Guide: Crafting a Flawless 5/5 Deviation

Top players never rely on blind luck to attain maxed-out Skill Rating 5 / Activity Rating 5 specimens. Achieving perfection requires a structured, tiered breeding methodology:

  1. Phase 1 — Base Stockpiling & Trait Isolation: Farm Securement Silos and open-world nodes until you assemble 10–15 duplicates of your target species (such as Polar Jelly or Lonewolf's Whisper). Set aside a clean base specimen with your desired gold trait, and reserve 4–5 duplicates sharing that trait to serve as material buffers.
  2. Phase 2 — Developing Intermediate Hybrids (3/5 or 5/3): Pair mid-rating parents (e.g., a 2/3 with a 3/2). A successful roll produces an intermediate hybrid with one maxed attribute (such as a 5/2 or 3/5). Lock this specimen into your securement storage.
  3. Phase 3 — Rating Alignment & Trait Locking: Pair your Skill 5 specimen (5/X) with an Activity 5 specimen (X/5). Generously pad the central material slots with trait-matched duplicates to safeguard your primary gold traits.
  4. Phase 4 — Locking the 5/5 Pinnacle: On the final fusion step, combine your near-perfect 5/4 hybrid with a matching high-tier partner with full material padding. The resulting 5/5 offspring delivers maximum ability DPS, maximum barrier durability, rapid energy recovery cycles, and a flawless suite of gold traits.

Chaos Mutagens and Exclusive Chaos Deviations

Advanced genetic engineering enables players to synthesize mutant variations known as Chaos Deviations. Creating these entities requires loading an original baseline specimen into the Fusion Pod alongside a specialized catalyst — a Chaos Mutagen:

Chaos DeviationBaseline SpeciesRequired CatalystUnique Mutational Combat Trait
Chaosaurus (Хаозавр)Pyro DinoChaos Mutagen - Pyro DinoBreathes abyssal infernal flames: replaces standard Burn with chaotic fire that pierces boss armor plating and ignites wide areas around the primary target.
Chaos Mr. Wish (Хаос Мистер Желание)Mr. WishChaos Mutagen - Mr. WishDischarges void ammunition at double fire rates, instantly inflicting the Bull's-eye mark and triggering explosive chain detonations whenever tagged hostiles fall.
Chaos Snowsprite (Хаос Снежная фея)SnowspriteChaos Mutagen - SnowspriteGenerates cursed obsidian ice crystals that unleash amplified elemental Frost bursts, freezing even elite enemies shielded by super armor.
Chaos - Mini Wonder (Хаос - Чудо-крошка)Mini WonderChaos Mutagen - Mini WonderRather than simply absorbing incoming projectiles, it stores intercepted kinetic energy and unleashes a concussive reflected blast back into enemy ranks upon charging.
Chaos Zeno-Purifier (Хаос Зено-очиститель)Zeno-PurifierChaos Mutagen - Zeno-PurifierDual void blades deal penetrating true critical damage, completely bypassing Rosetta energy shields.
Chaotic Extradimensional Cat (Хаотичный Кот)Extradimensional CatChaos Mutagen - Extradimensional CatBeyond instant sleep fatigue cleansing, sleeping beside this mutant grants a 2-hour field buff boosting Movement Speed (+15%) and stamina recovery rates.

Frequently Asked Questions (FAQ) About Deviations & Fusion

Q: Do my painstakingly bred 5/5 Deviations vanish during seasonal server wipes?
A: No, absolutely not! When a season concludes, your entire secured collection of Deviations is automatically archived into your permanent account storage on Eternaland. When registering on a new scenario server, you can transfer your favorite maxed companions into the new world using seasonal resource transfer points.

Q: Can I undo a fusion attempt or recover sacrificed materials?
A: No, genetic fusion reactions are irreversible. All specimens assigned to material slots are permanently vaporized, and parents expend 1 Fusion Chance immediately upon confirmation. Double-check your slot configuration before committing.

Q: What should I do with dozens of low-stat 1/1 duplicates clogging my storage?
A: Never discard low-stat duplicates into the wild! Use them as sacrifice fodder in the Fusion Pod to guarantee trait inheritance on higher-tier builds, or sell them to fellow survivors via your territory's Vending Machine for Energy Links and rare components.

Once Human

Once Human

MMORPGMMOFPSReleasedFree To Play

Once Human is a free-to-play survival game from Starry Studio, a NetEase subsidiary, released on Steam in July 2024 and built on the studio's in-house NeoX engine. It runs three genres at once — open-...

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