Lord of Mysteries
Adapted from one of the best-selling web novels in Chinese fiction, with an English translation that has reached millions of readers worldwide, Lord o...
12 GB of VRAM is the point where memory stops being a bottleneck even for games with dense textures and a lot of open world on screen at once. This list covers MMOs built with that tier of graphics card in mind.
Adapted from one of the best-selling web novels in Chinese fiction, with an English translation that has reached millions of readers worldwide, Lord o...
Final Fantasy XIV treats its MMO story like a mainline Final Fantasy game rather than an afterthought, letting one character master every job in the g...
Released by XL Games in 2013, ArcheAge built its reputation on sandbox freedom rarely matched since — housing, farming, shipbuilding, and open-ocean p...
World of Warcraft: Midnight brings Blizzard's flagship MMORPG back to Quel'Thalas, where Xal'atath's void armies threaten the Sunwell and a rebuilt Si...
Solaris-3 is a planet still reeling from The Lament, a calamity that shattered its old world and unleashed monstrous Tacet Discords across the ruins. ...
Blade & Soul NEO brings NCSoft's wuxia martial-arts MMORPG back with remastered Unreal Engine 4 visuals, Infinite Windwalk traversal, and combat built...
No holy trinity, no static quest hubs, and no subscription — Guild Wars 2 built its identity on dynamic events that reshape entire zones and combat th...
Pick a class, shift between timelines, and chase down the corrupted future of Eterra — Last Epoch built its identity on deep, flexible build crafting ...
Land plots, master crafting, and player-built settlements are the backbone of Pax Dei, Mainframe Industries' medieval sandbox MMO where nearly everyth...
Rifts tear open across the sky at random, spilling elemental invaders into Telara and forcing nearby players to drop what they're doing and fight them...
The Quinfall exited Early Access and launched its 1.0 version on February 6, 2026, and developer Vawraek Technology has kept up an unusually aggressiv...
400 billion star systems, each one flyable without a loading screen — that scale is still Elite Dangerous's calling card more than a decade after laun...