Blade & Soul
Blade & Soul NEO brings NCSoft's wuxia martial-arts MMORPG back with remastered Unreal Engine 4 visuals, Infinite Windwalk traversal, and combat built...

TERA is remembered mainly for its aim-based combat without target-lock and for the guild politics built around sieges and territory — this list follows both of those threads. Some entries share TERA's combat feel, others share a similar arc: an ambitious Korean MMORPG that struggled to hold its audience over time.
Below are MMORPGs worth trying if TERA was your kind of game, from a direct sibling made by the same studio to titles built around similar siege and faction systems.
Blade & Soul NEO brings NCSoft's wuxia martial-arts MMORPG back with remastered Unreal Engine 4 visuals, Infinite Windwalk traversal, and combat built...
Black Desert Online's character creator is deep enough that players spend hours before ever touching combat, and the payoff is a fluid, chain-combo ac...
A fantasy MMORPG built on manual-aim combat and clan warfare, Sphere 3 puts twelve castles on the map and lets guilds fight for them with catapults, b...
Ashes of Creation was a crowdfunded fantasy MMORPG from Intrepid Studios built on a settlement system where player activity grew cities from wildernes...
An ancient Ice Dragon is stirring in the frozen north of Aragon, dragging two long-standing rivals — the disciplined Sacred Order and the relentless D...
Azmara is a land teetering on conflict, its factions clashing over Fletta, the mystical energy source that fuels magic, weapons, and character growth ...
Forsaken World's original PC and mobile servers shut down in November 2022 after more than a decade of operation, but the game didn't fully disappear:...
Aden's castles never stay in the same hands for long, and Lineage II has built an entire twenty-three-year game around the fight to take and hold them...
Aion Classic is a permanent legacy server for NCSoft's Aion, rebuilding the fantasy MMORPG's original 2009 launch of winged combat and open faction wa...
Released by Runewaker Entertainment in 2009, Runes of Magic built its identity around a dual-class system that lets players combine any two of ten cla...
Rifts tear open across the sky at random, spilling elemental invaders into Telara and forcing nearby players to drop what they're doing and fight them...
AI-controlled duplicates that fight in your place, and a character that keeps hunting long after you close the client — those two systems define Zeus:...